C R E A T I O N & T R A I N I N G
You know when you are having one of those days when you are just utterly bored of all the characters you have, and
want to try something new? Roleplay a totally new character... try new skills, go to different places. Well, I
was having one of those days when I created High Priestess. What skills had I not tried yet? Spirit Speaking and Mace Fighting.
Since it is rumoured that spirit speakers can communicate with Wisps, I decided that that would be her goal. To
study Wisps, learn their language, perhaps befriend and learn how to coax them into doing favors. Thus she
also took enticement, to lure the Wisps into following her around like pets, and also provocation + musicianship, to ask them
to kill any monsters that may attack.
One part of High Priestess's outfit was the black staff, which is not at all valued as a weapon, merely as a
decoration. This would also be a goal, to learn to use it so well that she could defend herself easily. Thus mace
fighting, tactics and anatomy rose with the use of the black staff. Using mace weapons was also a new thing for
me to try out.
But the most challenging part of this character is that she does not speak to humans at all, only to ghosts and
unearthly creatures like the Wisps. Whenever humans try to talk to her she just whispers in her mysterious Spirit
Speech. This often leaves people baffled and it really takes a lot to try and NOT talk to these people, especially
if they are just trying to be nice. Thats roleplaying for you I guess. ;)
The ultimate goal is for High Priestess be able to totally have Wisps at her command, learn all there is to know
about them and use them to her advantage. As many of you may know, Wisps are deadly creatures and when provoked
can kill monsters in a few seconds. So they make very nice "pets" to have around.